There are also four hidden "blueprint" gadgets. The gadget list is selected by the player each level, with three standard gadgets for each character and two gadgets selected from a list. In order to jump down off platforms, the player has to slightly push the R button, before pushing down on the Super NES version. To use the grappling hook, the SNES version uses the unconventional combination of pressing the Up button slightly before the Select button. Some gadget moves involve moving away from the enemy right before pressing a punch or kick button, which creates problems since the game only keeps the players facing enemies if they're close enough to each other. The controls are largely based on move lists and key sequences. There is also a fighting game mode called "training mode" where the player can play as Batman, Robin, or any of the enemies found throughout the game against either a computer-controlled opponent, against a second player, or cooperatively against two computer opponents. The player plays as either Batman or Robin. The Sega Game Gear, Game Boy and PC versions were developed by Probe Entertainment. The Super NES and Mega Drive/Genesis versions were developed by Acclaim Studios London and published by Acclaim Entertainment. The game is based on the movie of the same name, but is not related to the later arcade edition. Batman Forever is a beat 'em up game based on the movie of the same name.
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